Map: The Shaft By: razcle

The Shaft

—————————————————

Author: razcle
Map Name: The Shaft
Intended Audience: forever free maps
Submitted On: 2018-09-11 17:27:00
Last Updated On: 2018-09-11 17:27:01

Download Map:

Sorry but you must Login to download this map.

Dont have an account with us? Get Your Free Account Today!

Users have rated this map:
6 votes
– Authors Map Description –

The Shaft < 2 maps in 1 >

< Commander: While we have been trying to exploit the Aliens magnetic properties, in our defence systems, they have learned to use their physiology to exploit our Mag-Lev systems. They are inbound to one of our processing facilities, now. >
< A large volume of ore is processed and exported off planet at this station. It is crucial that this facility is protected against this incursion and a defensive grid established against any future raids. >
< Well, … Commander, as expected, the bubble seems to have burst, and the "Super Commander" fad has fizzled. Your face is no longer on the side of fast food drinks, breakfast cereals or kids vitamins. Although you still appear to be endorsing a "super, stress sweat stopping de-odorant injection" product, your public persona is now largely associated with the selling of High Commands latest "Savings Bond" issuance. The propaganda mill has been phased out as the text packets slowly ceased coming in. The kids have new heroes to text to these days. >
< ps. My son wants me to tell you that to him "You Rock!-and always will!" >

This map has two distinct and different paths and can play like two different maps:
– there is a reason for this – some people will have strong feelings about one of the routes provided and would not play the map.

….. one is the shaft – it is an experiment i tried, with creating a vertical kill zone
– it works – but can be awkward, rotating might be required and you need to be careful not to zoom into an object
– it is possible to play smoothly with no graphic hiccups if attention is paid to the cameras elevation when moving into the shaft
– i realize that many players will not like this concept or how it plays – so i have provided
….. the other path – it is a traditional design with horizontal kill zones but with enough space between them for healers to be a headache

my goal was to set it up so both paths are a definite challenge, with scores that are comparable and do not indicate the path used

– the shaft path is a little bit easier in terms of difficulty (i think)

enjoy

shafted_4shafted_3shafted_2shafted_1
Subscribe
Notify of
8 Comments
Inline Feedbacks
View all comments
Jolly Roger
Jolly Roger
5 years ago

Interesting concept.
Looking to the story leaderboard points it would be interesting to know who achieved the results which way.

Spoiler
I don’t like rotating, so…

Jolly Roger
Jolly Roger
Reply to  razcle
5 years ago

I believe there’s no other way than asking.

OCD
OCD
Reply to  Jolly Roger
5 years ago

Spoiler
The shaft path produced a lower score for me.

McB
McB
5 years ago

Yes 2 ways, an ordinary one and an uncomfortable one for players who want to try a really new idea and don’t fear the competition.

OCD
OCD
5 years ago

Great map…two ways to kill off the incoming hoards 🙂