This is a short set of videos showing you how to build a simple map with a block transformation and a command shuttle, create the necessary event and masterkey files to allow the player to trigger the transformation from the shuttle using the Command Station tool and finally testing the resulting map out in game.
I have also provided the files created in the videos, both the architect file and the compiled game file.
There is no voice over, and the video is not annotated, but if you have any questions, please ask them in the
comment section below and I will answer as best I can.
Thank you.
Grimlar
Part 1
Part 2
Part 3
MasterKey file
Download File *zip format