QAD2
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Author: Grimlar Download Map: – Authors Map Description –Quick & Dirty Map 2 – Freighter A mazing map. The main difference is that you dont buy extra tower tiles, you drop the colour coded tiles to block off routes. Enjoy. Please Note. It is possible to block the aliens route to the power core housing completely when you buy one of the transforms. The DG2 valid build location check doesnt apply to Command Shuttle purchases. ——————————————————————————————— I have a lot of maps in the backlog waiting to recieve a bit of polish and a certain amount of testing. I would like to try and releae them a little more frequently, so the number of modes has been reduced to just the Story and Super Grinder modes that people seem to play most. If a map seems particularly popular and people ask for more modes I will add them later. ——————————————————————————————— Scoreboost is not available for any mission. The following missions are included: All normal missions have been beaten on Competitive Hard. Any TI missions have been beaten on Open Elite by FCP1969. Thanks must go to FCP1969 & Arthurs Foot who have helped with testing this map. All errors, bugs and balance issues are of course my responsibility not theirs. ——————————————————————————————— Missions with a TI added after the name can only be played in open modes and are much harder, it is expected that you will need Tower Items to beat them. ——————————————————————————————— If you find the missions to be too easy on Competitive Elite, or find any other issues, then please post a comment below giving as much information as possible whilst avoiding spoilers. If you find any mission to be too difficult, then please consider the following options. 1) Rewind a couple of waves and try a slightly different strategy. ——————————————————————————————— However, I would like to rem |
Hi there!
After try #6 I finally get gold in Super Grinder TI mode. Wow, that map is really well balanced 🙂 I love these small maps a lot.
This was my first download from you, can’t wait to try your other maps!
Glad you liked it. Credit for the balance on the TI missions goes to FCP1969 for testing it.
If you like doing the maps as puzzles, do consider giving the competitive hard versions of the missions a go.
Look forward to hearing how you get on in the other maps.
Another really nice map and an easy 5 stars again. Love the idea of using the coloured tiles to block routes, a great innovation.
For the future may I suggest that you consider increasing the size of your maps and give us a little more space to build. Love these small maps but more space would be appreciated.
Thank you for the compliments.
The idea behind QAD was get some of the smaller maps done and out of the door. The size is part of the reason I can finish them a bit quicker. Smaller maps generally take a little less time to play so I can test/balance them a little bit faster.
I’ve got a couple more QAD maps to get out, hopefully in the next couple of days. (Its the 2nd anniversary of the games launch tomorrow, 23rd Sept.)
I will then be going back to some of the larger/more complex maps that take a bit longer to finish. Who knows, I may finally get to make that Halloween map… third time lucky. 🙂
Sounds great 🙂
Please Note.
It is possible to block the aliens route to the power core housing completely when you buy one of the transforms. The DG2 valid build location check doesnt apply to Command Shuttle purchases.
If this happens, the aliens will walk through your defence in the same way as they did in DG1.
If this happens to you, I suggest that you press backspace and build slightly differently next time. It may also help if you buy the cargo lift change before building around it. That way the valid location check should work properly for you.
Fingers crossed and best wishes.
Grimlar
Thank you for the compliments. Much appreciated.
GRIMLAR – Nice map 🙂
email sent
Hey Grimlar,
Thanks heaps for a great map to play.
The TI missions are great.
Cheers from Australia 🙂