Map: Cubical Moments Part 2 By: Grimlar

Cubical Moments Part 2

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Author: Grimlar
Map Name: Cubical Moments Part 2
Intended Audience: forever free maps
Submitted On: 2015-10-09 03:25:53
Last Updated On: 2018-03-04 14:31:30

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– Authors Map Description –

How can I end this nightmare dream?
A change of pace, a change of scene.

They come again, no end in sight,
What does it mean? Its time to fight.
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Available modes include: Story, Grinder, Power Outage, Focal Point, No Red Towers, Fully Loaded, Out Of Bullets, Frozen Core, Tower Limit, Super Grinder
Open Elite versions of the missions have now been added. These missions have higher difficulty and are for players looking to play Open Elite missions using Tower Upgrade Items.

Note. The Story/Campaign mission does not upload the score to the leaderboard, this is not something I can fix, it is a HPE issue. For this reason the Story/Campaign mission is considered to be a practice mission aimed at people who have few if any Tower Upgrade Items. As such, please use the Story – Leaderboard mission if you want to play on Comp Hard or play Story Open Elite if you want to play on Open Elite.

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This map is a follow on from Part 1, originally built around the same time but only released much later. Slightly more tower build locations, but more spread out, it provides a different challange to Part 1. The spawn scripts for the different challenge modes are the same as for Part 1, although the difficulties and gold medal scores may have been adjusted slightly to suit the map.

The map, most of the missions and spawn scripts are the same as originally released. However a few tweaks have been added in terms of mode descriptions, medal scores and so on. And of course the recent addition of the TI missions.

It is perhaps worth noting that we couldnt edit/screate our own scripts at the point this map was first made, so these are almost all pure HPE scripts. If there are any overly long delays or difficulty spikes, it is because the scripts were not designed for this map. Having said that, some of the additional challenge modes not only use different scripts, but different rules as well.

I am still hoping to release a few more in this series although the number of tower tiles available will generally be higher than in the first two maps.
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All normal (non Open Elite) modes have been beaten on Competitive(Hard) without losing any cores.
If you want to play on Open Elite I would advise trying one of the Open Elite modes as the difficulty has been adjusted to suit players using Tower Upgrade Items.
All Open Elite modes have been beaten on Open Elite without losing any cores.
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Rev 1.1 Updated the gold medal scores and added Open Elite versions of the missions.
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A reminder for anyone who plays any Focal Point/Power Outage mission type, not just this map, enemies killed by the cursor do not add to your score. Damaging them seems to be fin

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anst
anst
8 years ago

Thanks for another fun map.