Cyclone
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Author: Operation40 Download Map: – Authors Map Description –new test map – check it out let me know what you think **works best when you give a couple extra seconds after loading, before building a tower.** <– Very important, give it a slow count to 10 before building a tower. *** one of the blocks’ starting positions slightly overlaps with the alien path. this will crash your map if you place a tower there while it’s overlapped.. you should be able to see which one i’m talking about when the map first comes up |
Imaginitive map but indeed a bit easy 😉
Thanks !
This was awesome!!!!
I would love to see a map where my set up moves during play (even though I would hate it in a good way).
This is an extremely great concept you have achieved here.
Great work.
Cheers from Australia 🙂
Really like that one, impressive programming, wish i could do something like that. Very different than everything i saw for now.
I enjoyed it but, my opinion, I solved using only missiles… So for me little boring, sorry… Anyway cool try! I appreciate the continous changing of the positions (also sorry for my poor english) 😉
my comment? … mm … ok
first build boost … laser … laser is always good … ok because things move … mm … Kannon, more reach … ok, now everything is fixed … here maybe a .. . noooo #%&%&(§)§§???´?” … rockets! , i need ROCKETS
you see I have fun 🙂
Thanks for the comments so far! 🙂
I need to redo the platforms — every 3rd thing i do, architect crashes, and they did not end up how I wanted them, but it was 2AM so had to call it quits lol
operation is indeed the master of the DG2 architect tool! the spiral design and the moving platforms are all interesting and mesmerising to look at.
But I enjoy DG2 because of the strategy. I like the amount of control it gives me in influencing the path of the aliens, and seeing my grand plan coming to fruition.
In this map, I don’t feel that I’ve made significant decisions in achieving my victory. I dunno where my tiles will end up from time to time, and given their distance from the spiral path, I only built missile towers. Did I win? yes! But did I feel that I’ve pulled off a great strategy? Not really.
So ? your Suggestion to help the Author to make his map better is ??
Come on , If you’re going to critic , at least give some advice 😉
critic? All I saw was “operation is indeed the master of the DG2 architect tool!” 😀
operation’s maps are mostly experimental in nature, pushing the envelop of DG2, so it’s difficult to give any additional comments other than a general feeling of gameplay satisfaction :).
And if I play a map that makes me go … hmmmm let me just put towers randomly everywhere, upgrade them randomly and keep my fingers crossed, then it’s not a satisfying map for me.
But like I said, I always play operation’s maps with anticipation, to see what’s the architect tool can do 🙂
That is totally awesome! Your imagination and creativity truly shine on this one! It’s like a new twist on the game, adding dimension I didn’t know was there. I’m impressed. I had to use zooming and rotating, frequently, just to keep up! It’s a bit easy on story hard, with all cannons, (one of my favorite ways to play). Perhaps less spirals? Keep up the good work!