Map: PKD Research Lab By: razcle

PKD Research Lab


Author: razcle
Map Name: PKD Research Lab
Intended Audience: forever free maps
Submitted On: 2022-05-03 02:18:37
Last Updated On: 2022-05-03 02:18:38

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– Authors Map Description –

< Commander: Our sensors have marked the PKD Research Lab as the enemies next target. Designed for other purposes, the basic structure is more than adequate to construct a defensive grid. >
< The facility is named after a prolific and prescient, mid 20th century scifi author Philip K Dick. The research here is non-military and explores the concepts of humanity, sociology and exo-sociology. >
< Save the Lab. Protect the Cores! >


– this is a fairly simple map, but turned out to be surprisingly fun
– it has spawns near the cores, so cores will be walking …. keep their
journeys short ( the longer they are out of the housing the lower the
score will be )

– for those players who like a challenge ….. the two challenge
missions are just that, if they are too hard then try them on a lesser
difficulty level … ( they have been beaten on Elite, all cores saved )

– i would like to thank P4P1PRO for his help testing and tuning the
difficulty of the <story LB challenge>
– i would like to also mention how much fun i had interacting with
another map maker while i was making this ….. thanks Walsingham for
the testing and encouragement

– all missions have been beaten on the Elite setting
– all cores saved and gold medal achieved

– if you find anything that doesn’t work, please let me know …..

Missions: in order of difficulty

< story >
– 30 waves – easiest mission
– a practice mode – score not saved to leaderboard

< story LB >
– 45 larger waves of mixed aliens

< super X grinder >
– 150 large waves of assorted aliens

< super G challenge >
– 90 waves of mixed aliens
– difficult mission – an Elite challenge

< story LB challenge >
– 40 waves of strong and healthy aliens
– Hardest mission – an Elite challenge


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1 month ago

Cool graphics! Fun map!
Thanks, again.

1 month ago

Interesting map! Much of the strategy is minimizing the time the cores spend walking. Some surprise waves where you think you have it covered but one or two aliens get through. Lots of fun!