– Authors Map Description –
< Commander: We’ve reached a critical juncture. Intel confirms an unprecedented aerial assault is imminent. The skies will be swarming with enemy units, and they’re coming in fast and furious. Their objective: to obliterate our outpost and crush our resolve.
This time, Commander, we’re not just holding the line. We’re drawing it. – Enough is enough! –
We’ve fortified our defenses, but this onslaught requires a new level of tactical acumen; those alien birds of prey are coming in hot and heavy. You’ll need to adapt quickly and prioritize anti-air measures. Expect coordinated attacks, with multiple squadrons converging on key points simultaneously.
This isn’t just another mission. It’s a statement. We’re telling those alien invaders that their reign of terror ends here. Show them the true meaning of resistance. The survival of this base hinges on your strategic prowess. The skies will be teeming with enemy crafts, and it’s up to you to turn their advance into a graveyard. >
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– Nok er Nok is Norwegian for Enough is Enough
– this map is the second map i have tried my hand at aerial aliens,
they are lot more work to create and to tune than conventional DG2 maps
….. but i did enjoy them in DG1 …….. i hope i got this one right
– a big thank you to those who support and encourage me to continue
– all cores can be saved and gold medal achieved @ the Elite setting
– if you find anything; a bug or problem that managed to escape notice
—– please let me know below in the comments
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Missions:
in order of difficulty
< story >
– 40 waves – practice mode
-the score not saved to leaderboard
< story LB >
– 40 healthier mixed waves
< super grinder >
– 100 mixed waves
< super G challenge >
– 100 healthy waves of mixed aliens
– no score boosts
enjoy!
Wow! Several restarts later, i got it. The extra layer of things to worry about kept me busy and paying attention.
Thanks, for another great map.
🙂
I was hoping you would try flyers. Thanks
Great map!!! Thank you again for taking the time…