Map: ATRC By: razcle



Author: razcle
Map Name: ATRC
Intended Audience: forever free maps
Submitted On: 2022-10-08 17:14:25
Last Updated On: 2022-10-08 17:14:26

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– Authors Map Description –

< Commander: The Aliens are attacking the ATRC (Alien Technology Research Center). It is not certain if they want to retrieve their tech, but it is certain they will make an attempt at the cores. Prevent both! >


– at first i was going to sit on this map, and not put it out

– it is an attempt at something new and fresh …. however …..
the idea needs more work …. but it did produce a playable map …
and it is unique
– but i decided to let it out and see what others think ….

– a big THANK YOU to decca, walsingham and P4P1PRO for their help,
suggestions, time and the support they provided in feedback and testing.

– i believe all the bugs are worked out and the map works smoothly,
however i have been known to let a few slip through ….. if you find
one or think you do … please let me know in the comments

Missions: In order of difficulty:

– practice mode – 35 waves
– scores do not save to LB
– easiest mission on map

<story LB>
– 45 waves of mixed aliens

<super grinder>
– 75 large waves of mixed aliens

<super G challenge>
– 75 full waves of healthy aliens

<story LB challenge>
– Elite challenge
– 45 waves of strong, healthy aliens
– the hardest, most difficult mission


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24 days ago

I did not expect that! An interesting twist. Thanks for another map.

1 month ago

Well the map is great, nice design and probably pushing the envelope of what’s possible in DG2 🙂 On the other hand, the platform moving at the end of each wave, creates a big lag spike. In the later waves I got fed up with it, having to wait 2+ seconds each time. Maybe it’s a single-thread/single-core issue, DG2 being an old game. I didn’t check.

Reply to  razcle
1 month ago

Tough to say. My system is decent. Yeah I think you’re pushing what the game can do, more likely than my system. Or maybe the resolution though..

Just for reference, my hardware:
Ryzen 7 (8C/16T) 1700X @ 3,8GHz
32 GB DDR4 @ 3200MHz
Gigabyte Aorus Geforce 1080
Win 10 (x64)
Game running off a Samsung Evo 850 SSD
5120 x 1440 Ultrawide (Samsung Odyssey G9)

Anyway, keep making great maps 🙂