All posts by razcle

Map: No Wucking Furries By: razcle

No Wucking Furries

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Author: razcle
Map Name: No Wucking Furries
Intended Audience: forever free maps
Submitted On: 2024-02-07 17:38:59
Last Updated On: 2024-02-07 17:38:59

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Users have rated this map:
5 votes
– Authors Map Description –

< Commander: Welcome to the dystopian district of "Furhaven," where the once-thriving cult of furries has descended into chaos. It’s not just the breakup that’s caused pandemonium; it’s the gene-splicing gadgetry they messed with. A back-alley biohacker promised to elevate their cosplay game with a little genetic twist – merging them with their animal personas. But, as any mad scientist will tell you, "What could go wrong?" often does. >
< Your mission: Take control of the compound, secure those cores, and shut down the gene-splicer before we end up negotiating interspecies treaties. Expect resistance from the Fur-mutants; they’re not just defending their new fluff, to them, you are the vet coming to spey/castrate and declaw them. Move out, Commander. And remember – in Furhaven, it’s snip or be snipped. >
__________________________

– this is a dynamic map …. the core housing will move along a track,
and there is a missile platform that will slide along another track ..
…. adding to the defensive strategy

– on the story mode …. the sliding platform is de-activated, stationary
and centered on the track

– try the < NoBoost-superG > ….. it is quick, uses different strategy and
is actually a lot of fun

– a big thanks to Walsingham, for the above story …. for playing this
map through and examining it with a critical eye
….it is appreciated and helpful

– all cores can be saved and gold medal achieved @ the Elite setting

– if you find anything; a bug or problem that managed to hide —– please let me know below in the comments

___________________________
Missions:

< story >
– 40 waves – practice mode
– easiest mission – the score not saved to leaderboard
– Cores move every 5 waves
– sliding platform ‘out of order’

< story LB >
– 40 waves of mixed aliens
– Cores move every 5 waves
– sliding platform activated

< NoBoost-superG >
– 101 waves of mixed aliens
– Cores move every 5 waves
– sliding platform activated
– No Boosts = no disruptors, score, power or inexpensive paths

< super X grinder >
– 150 large mixed waves
– Cores move every 10 waves
– sliding platform activated

< story LB challenge >
– 50 large waves of mixed aliens
– Cores move every 5 waves
– sliding platform activated
– No Score Boosts

< super G challenge >
– 90 healthy strong waves of mixed aliens
– Cores move every 10 waves
– sliding platform activated
– No Score Boosts

enjoy!

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Map: Simmer and Seethe By: razcle

Simmer and Seethe

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Author: razcle
Map Name: Simmer and Seethe
Intended Audience: forever free maps
Submitted On: 2024-01-31 13:02:10
Last Updated On: 2024-01-31 13:02:11

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Users have rated this map:
7 votes
– Authors Map Description –

< Commander: On a remote outpost, a sense of unease is beginning to simmer and seethe. The outpost, dedicated to scientific exploration and peaceful coexistence, has long been a beacon of hope. However, a depressive fog of paranoia has blanketed the facility. As their suspicions intensified, the simmering tension reached its boiling point. The aliens have launched their attack and the once tranquil atmosphere is now filled with a palpable fear and uncertainty. The outpost’s inhabitants, caught off guard and armed only with their wits, are preparing to face the imminent alien attack. With their hopes for peaceful coexistence shattered, the inhabitants have requested our intervention. >
< Commander: Quickly establish your defense grid, terminate the invaders and cool down the tensions. >

_________________________

– the map has a Command Shuttle option and many path options

– there is a < NoBoost-superG > that has a DG1 flavour and also a
< YIKES > mode – 16 large full waves that will provide an hour of
challenging and attentive game play

– thank you Walsingham, for the very important testing and feedback

– all cores can be saved and gold medal achieved @ the Elite setting

– if you find anything; a bug or problem that managed to escape notice
—– please let me know below in the comments

___________________________
Missions:

in order of difficulty

< story >
– 35 waves – practice mode
– Command Shuttle option
– easiest mission – the score not saved to leaderboard

< story LB >
– 40 waves of mixed aliens
– Command Shuttle option

< NoBoost-superG >
– 101 mixed waves
– Command Shuttle option
– No Boosts – Score, Power or Disruptors
– No inexpensive path builders

< super X grinder >
– 142 strong mixed waves

< YIKES >
– 16 crazy waves of mixed aliens
– Buckle Up!

< super G challenge >
– 90 healthy strong waves of mixed aliens
– Command Shuttle option
– No score boosts

enjoy!

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Map: Black and Blue By: razcle

Black and Blue

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Author: razcle
Map Name: Black and Blue
Intended Audience: forever free maps
Submitted On: 2024-01-28 11:56:22
Last Updated On: 2024-01-28 11:56:23

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Users have rated this map:
6 votes
– Authors Map Description –

< Commander: "Black and Blue," a cosmic arena scarred from stellar conflict, is a maze of power lines and nodes. Here, civilizations fell, leaving an electric web charged with their legacy. Claim the energy, master the choke points, and outsmart your foes. But tread lightly—every step weaves your destiny in this haunted sector. Make certain the bruises are inflicted upon the invading forces, not your ego. >

__________________________

– detour and delay then destroy!
– this map has barely enough tiles to get the job done but you can
increase the amount of time the aliens spend under fire

– a big thanks to Walsingham, for his help with the story and who
has played this map through and examined it with a critical eye
……….it is appreciated and helpful

– all cores can be saved and gold medal achieved @ the Elite setting

– if you find anything; a bug or problem that managed to hide
—– please let me know below in the comments

___________________________
Missions:

< story >
– 35 waves – practice mode
– easiest mission – the score not saved to leaderboard

< story LB >
– 40 waves of mixed aliens

< NoBoost-superG >
– 101 waves of mixed aliens
– No Boosts – Score, Power or Disruptors
…….. No inexpensive path builders

< super X grinder >
– 140 large mixed waves

< YIKES>
– 16 large waves of mixed aliens

< super G challenge >
– 75 healthy strong waves of mixed aliens
– No score boosts

enjoy!

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Map: In the Red By: razcle

In the Red

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Author: razcle
Map Name: In the Red
Intended Audience: forever free maps
Submitted On: 2024-01-05 11:34:45
Last Updated On: 2024-01-05 11:34:45

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Users have rated this map:
5 votes
– Authors Map Description –

< Commander: You are standing on the precipice of a defining moment for our forces on Mars. The landscape before you is unforgiving, a red wasteland that will soon be stormed by a threat the likes of which we’ve never seen. As the silence of the Martian horizon breaks with the approaching enemy, it’s time to prove your mettle and metal. Make no mistake – they will come at you hard and fast. Trust your instincts, adapt on the fly, and keep those cores secure. We are counting on your skills and expertise to pull this one off. Take no prisoners! >

_________________________

– another map with sliding platforms …….. i have enjoyed making
them …….find them fun to play and they add another aspect to the
strategy …
– these maps take longer to make and provide me with a challenge …..
to keep them working as smooth as possible and glitch free
– i build these maps on my computer which is new and high end, however
the maps are also tested on an older machine ( thank you, Walsingham )

– all cores can be saved and gold medal achieved @ the Elite setting

– if you find anything; a bug or problem that managed to escape notice
—– please let me know below in the comments

___________________________
Missions:

in order of difficulty

< story >
– 35 waves – practice mode
– easiest mission – the score not saved to leaderboard

< story LB >
– 40 waves of mixed aliens

< super X grinder >
– 150 mixed waves

< super grinder >
– 76 large waves of mixed aliens

< YIKES>
– 14 wicked waves
A fast quick challenge

< super G challenge >
– 90 healthy strong waves of mixed aliens
– NO Score Boosts

enjoy!

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Map: Down to the Wire By: razcle

Down to the Wire

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Author: razcle
Map Name: Down to the Wire
Intended Audience: forever free maps
Submitted On: 2024-01-05 11:24:48
Last Updated On: 2024-01-05 11:24:48

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Users have rated this map:
6 votes
– Authors Map Description –

< Commander: This isn’t about holding ground; it’s about tactical precision. Delay them, deny them, destroy them – that’s the triad that will secure our victory. Your forces are the thin line against the tide, the wire that must not break.
Delay their advance with barriers that turn seconds into minutes. Deny them the satisfaction of an easy win by controlling the flow, forcing them into kill zones. And when they’re in your sights, unleash hell – destroy them with the full might of our arsenal.
This is the essence of strategy, where time bought is as valuable as ammunition spent. Your orders are clear: no quarter, no hesitation. Outthink, outmaneuver, outlast. Give them nothing but take from them everything. This is ‘Down to the Wire,’ and it’s where we draw the line. >

__________________________

– i am pleased with how this map turned out both Fun and Challenging!

– thanks to Walsingham – for being there to support, give feedback and
play these maps through looking for bugs or problems that i missed
….. it is appreciated

– all cores saved and gold medal achieved @ the Elite setting

– if you find anything; a bug or problem that got by us – please let me
know below in the comments

___________________________
Missions: in order of difficulty

< story >
– 35 waves – practice mode
– easiest mission – the score not saved to leaderboard

< story LB >
– 40 larger waves of mixed aliens

< super grinder >
– 101 waves of mixed aliens

< the Whole Shebang >
– 75 large strong waves
– all of map open at start

< super X grinder >
– 140 large mixed waves

< YIKES >
– 16 wave continuous onslaught
– short – fast – intense

< super G challenge >
– 81 wicked intense waves of healthy aliens
– No score boosts

enjoy!

20240105080525_120240105080535_120240105080621_120240105080654_1

Map: Ghost in the Machine By: razcle

Ghost in the Machine

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Author: razcle
Map Name: Ghost in the Machine
Intended Audience: forever free maps
Submitted On: 2024-01-05 11:17:22
Last Updated On: 2024-01-12 13:29:23

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Users have rated this map:
5 votes
– Authors Map Description –

< Commander: Recently, a beacon has unexpectedly activated — a series of SOS transmissions are piercing the stellar expanse. Signs suggest that we aren’t the sole recipients, the Aliens have also tuned in, and are potentially mobilizing. Your objectives are twofold — terminate the troubling transmissions and preempt the approach of any Aliens drawn by the inadvertent invitation. Prepare to rebuild the system and fortify the premises. Vigilance is key. >

_________________________

– a small map, split down the middle into two – each with a separate
core housing

– there might be slight pauses or lags when the platforms change direction

– thank you Walsingham, for the very important testing and feedback

– all cores can be saved and gold medal achieved @ the Elite setting

– if you find anything; a bug or problem that managed to escape notice
—– please let me know below in the comments

___________________________
Missions:

in order of difficulty

< story >
– 35 waves – practice mode
– easiest mission – the score not saved to leaderboard

< story LB >
– 40 waves of mixed aliens

< super X grinder >
– 150 mixed waves

< YIKES >
– 16 crazy waves of mixed aliens
– Buckle Up!

< story LB challenge >
– 42 mixed waves
– No score boosts

< super G challenge >
– 81 healthy strong waves of mixed aliens
– No score boosts

enjoy!

20240105080014_120240105080130_120240105080203_120240105080240_1

Map: Hug The Cactus By: razcle

Hug The Cactus

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Author: razcle
Map Name: Hug The Cactus
Intended Audience: forever free maps
Submitted On: 2023-12-21 11:15:22
Last Updated On: 2023-12-21 11:15:23

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Users have rated this map:
6 votes
– Authors Map Description –

< Commander: Brace for a wild ride! High Command is sending you into a hotbed of alien chaos. The pace will be relentless and the stakes are sky-high. There’s no time to admire the scenery; survival is the name of the game. A large alien troop ship is attempting to overwhelm the small outpost with sheer numbers. It’s going to be a prickly ordeal, with danger lurking at every turn and the enemy as unforgiving as a cactus hug. >

__________________________

– a fun little map …… it is surprising how many aliens can be toasted in such a small space

– if/when more tiles are needed ….. they will come

– a big thanks to Walsingham, for playing this through with me looking for bugs and sharing
thoughts and offering feedback …… it is very much appreciated

– all cores can be saved and gold medal achieved @ the Elite setting

– if you find anything; a bug or problem that managed to hide
—– please let me know below in the comments

___________________________
Missions:

– in approximate order of difficulty

< story >
– 35 waves – practice mode
– easiest mission – the score not saved to leaderboard

< story LB >
– 40 waves of mixed aliens

< super grinder >
– 101 large waves of mixed aliens

< the Whole Shebang >
– 75 mixed waves
– everything the map has is up at the start

< story LB challenge >
– 45 wicked waves of strong aliens

< YIKES >
– 16 wave continuous onslaught
– short – fast – intense

enjoy!

20231220154747_120231220154849_120231220154903_120231220155007_1

Map: the Dilbert By: razcle

the Dilbert

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Author: razcle
Map Name: the Dilbert
Intended Audience: forever free maps
Submitted On: 2023-12-18 12:48:02
Last Updated On: 2023-12-18 12:48:03

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Users have rated this map:
6 votes
– Authors Map Description –

< Commander: The Dilbert isn’t just a battle cruiser; it’s a space-faring enigma. Forged by a renegade tech tycoon, it marries elegance with menace. This ship stands as a pinnacle of contradictions — it’s contours are cutting-edge yet menacing, it’s technology surprisingly innovative yet peculiarly eccentric. With it’s vast, angular frame etched against the cosmos and bathed in a sinister glow from the experimental PDPS ( Pulse Detonation Propulsion System ), the Dilbert cuts through space like a phantom. The precious cargo of enriched crystalline Cores, that produces the reality-bending energy, makes it a prime target for alien forces eager to dominate the stars. >
< Commander: The Dilbert’s weapon systems were compromised in the last skirmish, and is inbound for repairs. A quickly established and workable defense grid is your assignment. Save the Cores! >

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Map: Windigo Wild By: razcle

Windigo Wild

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Author: razcle
Map Name: Windigo Wild
Intended Audience: forever free maps
Submitted On: 2023-12-12 16:54:38
Last Updated On: 2023-12-12 16:54:38

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Users have rated this map:
6 votes
– Authors Map Description –

< Commander: In the vast cold of the cosmos, in a distant solar orbit, drifts Windigo Wild, a space platform named for the oppressive sense of doom and chilling howls that seep through its bulkheads. Reminiscent of the mythical creature, the station is steeped in unexplained phenomena. Spacefarers share hushed tales of a phantom entity, the Windigo, that stalks the platform’s corridors. An omen of an unseen threat that lingers in the silent void. >

_________________________

– circular space platform, basic map
– there are extra tower placements that will arrive when needed

– all cores can be saved and gold medal achieved @ the Elite setting

– if you find anything; a bug or problem that managed to escape notice
—– please let me know below in the comments

___________________________
Missions:

in order of difficulty

< story >
– 30 waves – practice mode
– easiest mission – the score not saved to leaderboard

< story LB >
– 40 waves of mixed aliens

< NoBoost-superG >
– 100 mixed waves
– no disruptors, power or score upgrades

< super grinder >
– 76 large waves of mixed aliens

< Whole Shebang sXg >
– complete map is open
– 140 mixed waves

< super G challenge >
– 90 healthy strong waves of mixed aliens

enjoy!

20231120154956_120231209132703_120231209132727_120231209132818_1

Map: Pay the Piper By: razcle

Pay the Piper

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Author: razcle
Map Name: Pay the Piper
Intended Audience: forever free maps
Submitted On: 2023-12-05 08:34:23
Last Updated On: 2023-12-06 08:36:32

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Users have rated this map:
4 votes
– Authors Map Description –

< Commander: In the void of space, to "Pay the Piper" is an idiom, still unlearned. This was once a promising station, and is now a neon-lit maze of circuits and steel. Unpaid construction debts have resulted in engineers and contractors walking off the job, taking the defense blueprints with them. The temporary service utility road is the only way to access the cores. Alien forces, attracted by the sitting duck nature of the station, are staging an onslaught. >

< Commander: Your mission – Use what resources you can, save the cores and take no prisoners. >

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

– this is a collaboration … TNTFTB requested a small map with
a fixed path – this is what i gave him
– we worked together on tuning the modes …. TNTFTB would test and
suggest … i would make the changes

– there is: a green only, a NoBoost-superG, 2 challenge modes and
2 Competitive modes with the usual story and story leaderboard

– the competiton modes are all TNTFTB’s …. check them out

– i also want to thank Walsingham for his support and testing of some
of the modes

– all missions have been beaten @ the Elite setting
– all cores saved and gold medal achieved

– if you find anything that doesn’t work, please let me know …..

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Missions:

< story >
– 30 waves – easiest mission
– a practice mode – score not saved to leaderboard
– Command Shuttle option available

< story LB >
– 35 larger waves of mixed aliens
– Command Shuttle option available

< Green Only >
– 35 mixed waves
– only green towers
Beware the last wave!

< NoBoost-superG >
– 101 mixed waves
– No disruptors, score or power upgrades

< story LB challenge >
– 45 waves of strong and healthy aliens

< super G challenge >
– 81 very large waves of mixed aliens
– Command Shuttle option available

< Competitive-Story >
– 40 mixed waves
– No Score Boosts, Orbital weapons or tower enhancements

< Competitive Grinder >
– 100 waves of Walkers
– No Score Boosts, Orbital weapons or tower enhancements

enjoy!

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