Map: Toxic By: razcle

Toxic

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Author: razcle
Map Name: Toxic
Intended Audience: forever free maps
Submitted On: 2019-09-11 11:01:30
Last Updated On: 2019-09-11 11:01:31

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Users have rated this map:
8 votes
– Authors Map Description –

< Commander : A mining installation on Rhea is at risk. The mining facility is located on a very faint "line" of high grade material at Rhea’s equator that has been deposited by material de-orbiting from Saturn’s rings. Saturn’s second-largest moon, Rhea, had a wispy atmosphere with lots of oxygen and carbon dioxide. Unfortunately, due to corporate greed and lack of regulations, that atmosphere is now a thin layer of thick toxic gases, that cling to the surface of the moon. The corporation involved is currently being sued for damages by a rival corp, that owns the water rights. They claim pollution has reduced the quality of the surface ice to non-potable industrial grade and made inexpensive open pit collection methods unfeasible. >
< Commander : Due to the toxic environment found at this site, your mission is to quickly establish a viable defense grid and leave. In order to remain neutral in the eyes of the Inter-Planetary Court – avoid contact and/or interactions with either of the litigants. >

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– this map is challenging, – "the sg is perfect and really hard, btw." – to quote a friend after playing it on open elite
( the other modes are not as hard )
– another thing that is challenging is finding the funds to keep this site up for the coming year ……… i hope it can be accomplished

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– it has been beaten on Open Elite – gold achieved and all cores retained
– thank you to "AceOpticsAU" ( aka ACE® ) for testing

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Modes for this Map
story:
—– 40 waves of assorted aliens
—– score is not saved, this mode is more for practice
story leaderboard:
—–40 waves of assorted aliens
grinder:
—– 102 waves of walkers – with a wicked Boss last wave
super grinder:
—– 90 large custom waves of assorted aliens
super X grinder:
—– 140 large custom waves of assorted aliens

enjoy!

toxic_1toxic_2toxic_3toxic_4
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kornholio
kornholio
1 year ago

I want to tell you this is my favorite level ever, in DG2! I finally beat it in expert mode. It took quite awhile and this is from someone who has amassed hundreds of hours of playing time in DG2. I would always come close to beating it, but then the last few cores would walk out after money had long ago stopped, and these were the very last aliens. Finally got it! lol
thanks for all of your efforts!
Scott

Ched
Ched
4 years ago

Thanks again for the great map! 🙂 Aliens are all over the place!
It was not easy to keep all the cores on Open Elite. I had to play on Hard to keep them all, and get a working setup – but then, I finally solved it on OE.

McB
McB
4 years ago

Really great! An awesome design, different pathes and a very good balance!

Jolly Roger
Jolly Roger
4 years ago

After the squirrel now the octopuss. 🙂

Jolly Roger
Jolly Roger
Reply to  Jolly Roger
3 years ago

Not too many pathing options, not too many things to think about.
Maybe varying the aliens script would add another level of difficulty here (and to other maps).