Map: QAD3 By: Grimlar

QAD3

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Author: Grimlar
Map Name: QAD3
Intended Audience: forever free maps
Submitted On: 2016-10-01 00:36:10
Last Updated On: 2016-10-01 00:36:11

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– Authors Map Description –

Quick & Dirty Map 3 – Aerial

An assault by amphibious/ground based aliens supported by a variety of fliers.

Enjoy.

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I have a lot of maps in the backlog waiting to recieve a bit of polish and a certain amount of testing. I would like to try and releae them a little more frequently, so the number of modes has been reduced to just the Story and Super Grinder modes that people seem to play most. If a map seems particularly popular and people ask for more modes I will add them later.

Note: This is the last QAD map for a while.

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Scoreboost is not available for any mission.
There are options available to buy on the Command Shuttle.

The following missions are included:
Story, Story Leaderboard, Story TI, Super Grinder, Super Grinder TI

All normal missions have been beaten on Competitive Hard. Any TI missions have been beaten on Open Elite by FCP1969.
When I say beaten, I mean gold medal scores with no cores lost.

Thanks must go to FCP1969 who has helped with testing this map. All errors, bugs and balance issues are of course my responsibility not theirs.

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All modes, (ie open, comp no sell etc,) are available for the basic story mission. As scores are not posted to a leaderboard I consider it to be effectively a practice mode.

Missions with a TI added after the name can only be played in open modes and are much harder, it is expected that you will need Tower Items to beat them.
The normal version of the TI mission can only be played in competitive modes.

Fliers are generally weaker than their ground based counterparts, but as they tend to have a more direct route to the power cores, and will leave the map quickly after reaching the power core, this kind of balances out.

In DG1 your alien radar would tell you when flying aliens were coming, Im sorry to say that isnt possible in DG2. Suffice to say they only appear every few waves in a fairly predictable pattern. If you want more information, I will provide a spoiler comment below.

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If you find the missions to be too easy on Competitive Elite, or find any other issues, then please post a comment below giving as much information as possible whilst avoiding spoilers.

If you find any mission to be too difficult, then please consider the following options.

1) Rewind a couple of waves and try a slightly different strategy.
2) Start again with a different plan in mind
3) Try a different mission type, or drop the difficulty level. Beat that and come back, hopefully with a different point of view.
4) If you still have problems then post a comment either here, or preferably on the S

PowerCoreHousingSpawnMainSideOverview-opt
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lukemcking
lukemcking
7 years ago

great work, thanks .
a little bit to difficult for me, frustrating 🙂
Can i find a hint somewhere or screenshots ?

lukemcking
lukemcking
Reply to  Grimlar
7 years ago

thanks for your tips ! I will try and try and try
first your new map than this one 😉

anst
anst
7 years ago

There must be something wrong with this one since I managed on my first try 🙂
It is a fun map !
Thanks
anst