Map: punctuated equilibrium 2 By: razcle

punctuated equilibrium 2


Author: razcle
Map Name: punctuated equilibrium 2
Intended Audience: forever free maps
Submitted On: 2019-11-02 13:48:24
Last Updated On: 2019-11-04 14:03:47

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- Authors Map Description -

< Commander: You must secure an abandoned ship. The ship is not what it appears to be, a typical small freight transport. It is a 'tricked out' ultra-fast smugglers craft, outfitted with secret compartments and defense capabilities. Unfortunately for the greedy smugglers, the ships defenses were removed to make more room for contraband. The ship is fast, but under load cannot outrun the smaller alien troopships. The smugglers evacuated as soon as they became aware of the Aliens inevitable attack. In an attempt to avoid prosecution and salvage some profit from the situation several escape pods, carrying as much of the contraband as could be squeezed in, have scattered through out the asteroid belt. High Command has tracked the pods and will deal with the miscreant humans. >
< Your task, Commander, is to secure the ship and negate the threat imposed by the alien invaders. >


- this map is intended to be fun but still offer challenging and not too easy gameplay
- this map will transform or change during the conflict ( except for the 'story Simple' mode )
- Command Shuttle options are available ( they are not necessary to complete the map, but could help )

This map was Elitely tested "down-under" in the land of surf, sand
and sunglasses by "AceOpticsAU" - it has been beaten on Open Elite
- gold achieved and all cores retained .......

Modes for this Map
........ 36 waves of assorted aliens - score is not saved, this mode is more for practice
story leaderboard:
........ 36 waves of assorted aliens - with pods
story LB challenge:
........ 36 waves of assorted aliens - with pods - no missiles or meteors
super Story:
........ 40 large difficult waves - with pods
story Simple:
........ 20 waves of Swarmers, Walkers, Rhinos and Crashers - no pods
........ the map does not transform or change for this mode
........ 100 waves of Walkers - with a Boss last wave
super grinder:
........ 100 waves of assorted aliens - with pods
super X grinder
........ 150 very large custom waves - with pods



9 thoughts on “Map: punctuated equilibrium 2 By: razcle”

  1. If I build Open Tower Placements At The Core, and then build Open Tower Placements Along Sidelines, the ones by the core disappear in a puff of (virtual) smoke. Is this a bug, or a ‘feature’?

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