< Commander: One of Neptune’s polar satellites is being threatened. Four Alien troop ships are teaming up for this attack. The Polar Orbital Platforms float above Neptune in static or geo-synchronous orbits, maintaining constant positions over the Poles. These orbits require expending more than usual amounts of energy to maintain. The Aliens are after the super enriched Cores that are providing the power. They must be stopped! >
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– all towers have unobstructed site lines
– this map has been beaten (all cores intact) on Open Elite –
( thank you ACE® )
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modes
– story: ………………………………. – 37 waves of assorted aliens with pods for practice, and to try out ideas
– story leaderboard: ……….. – 37 waves of assorted aliens with pods – score is saved to leaderboard
– grinder: …………………………… – 100 waves of walkers with boss last wave
– super grinder: ……………….. – 100 waves of assorted aliens – no pods
– super X grinder: ……………. – 140 large waves of assorted aliens with pods < Warning > the last waves are strong!
enjoy!
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soupofdefish
1 year ago
Excellent map, I always wish good maps like this were longer in duration and had stronger waves. You can really stretch them out, and use the entire map, that is another plus. Thank you for this map, God Bless…
Do the landing pods arriving in the very north make any sense?
Does it harm me if I don’t bring down their healths quick (the released aliens seem not a big danger)?
Or is this a bug and the intention was to have the pods close to the cores in the center?
Bringing down the health of the drop pods from the very north wont make the difference.
Everything on this map is intentional.
What you will find is your choice of pathing means everything and the obvious paths may not be the answer.
Once you find the ideal path you will kick yourself 🙂
the pods are not a large threat …… they are there mostly to harass and increase tension, they do need to be dealt with but the bark is bigger than the bite ……
i don’t understand the last question, as the pods spawn on the core housing
No, some pods appear in the northern entry, not inside the core housing.
Beside that I have another problem: sometimes my scores are not saved; already played super grinder two times, but don’t appear in the leaderboards.
regarding the scores …… is there any other issues, particularly can you stop mid mission, exit the game and resume?
there have been comments about something like this – see ACE®’s response to floydian on http://www.dg2freemaps.com/map-topsy-turvy-by-razcle/
i don’t know if this helps,
i don’t know why this happens but it has happened to some people several times over the years
here is a link to a discussion about it on steam – https://steamcommunity.com/app/221540/discussions/0/2605804632896110193/
Hey Jolly before you do anything to try and fix your game save folder save this file
***Make a copy of your game folder 221540 first and put it in another folder***
That has all your weapon upgrades in it and you dont want to lose them.
I hope you can fix it
Ched
4 years ago
An amazing map, great challenge!
Thank You 🙂
Bluto
4 years ago
Great Map
lukemcking
4 years ago
wow, not easy, infact i lost some cores. Dont know if possible without coreloss but i did spent enough hours for now 🙂
Thanks
Excellent map, I always wish good maps like this were longer in duration and had stronger waves. You can really stretch them out, and use the entire map, that is another plus. Thank you for this map, God Bless…
thanks ….. i think that is a good idea ….. and will in the future revisit some of my earlier maps and add new larger missions
Just found this site, registered and this was the first download. Great start – very good challenging map. Thanks.
Welcome!
Ha! What a long way to go.
Already looks interesting on normal.
Let’s advance to the challenge(s)…
What I don’t understand:
Does it harm me if I don’t bring down their healths quick (the released aliens seem not a big danger)?
Or is this a bug and the intention was to have the pods close to the cores in the center?
Bringing down the health of the drop pods from the very north wont make the difference.
Everything on this map is intentional.
What you will find is your choice of pathing means everything and the obvious paths may not be the answer.
Once you find the ideal path you will kick yourself 🙂
the pods are not a large threat …… they are there mostly to harass and increase tension, they do need to be dealt with but the bark is bigger than the bite ……
i don’t understand the last question, as the pods spawn on the core housing
No, some pods appear in the northern entry, not inside the core housing.
Beside that I have another problem: sometimes my scores are not saved; already played super grinder two times, but don’t appear in the leaderboards.
if pods are spawning there then it is a mistake on my part when i was editing
regarding the scores …… is there any other issues, particularly can you stop mid mission, exit the game and resume?
there have been comments about something like this – see ACE®’s response to floydian on http://www.dg2freemaps.com/map-topsy-turvy-by-razcle/
i don’t know if this helps,
i don’t know why this happens but it has happened to some people several times over the years
here is a link to a discussion about it on steam – https://steamcommunity.com/app/221540/discussions/0/2605804632896110193/
Hey Jolly before you do anything to try and fix your game save folder save this file
***Make a copy of your game folder 221540 first and put it in another folder***
That has all your weapon upgrades in it and you dont want to lose them.
I hope you can fix it
An amazing map, great challenge!
Thank You 🙂
Great Map
wow, not easy, infact i lost some cores. Dont know if possible without coreloss but i did spent enough hours for now 🙂
Thanks
All modes are 100% doable without losing any cores on Open Elite 🙂
oke Next week i will succeed. Thanks for testing !
This is not a spoiler but as a tip there is a pathing that you need to design that will make it easy for you 🙂
I did used zacara and that did the trick !
Even without Zacara I only lost one single core.
And got some more points.
And still room for improvement…
Nice!
Very good map
Not perfect, but already a good start!
awesome work….thanks heaps for the variety of maps…i dont get any work done damit lol 🙂