All posts by razcle

Map: Befuddled By: razcle

Befuddled

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Author: razcle
Map Name: Befuddled
Intended Audience: forever free maps
Submitted On: 2020-10-16 14:45:18
Last Updated On: 2020-10-16 14:45:19

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2 votes
- Authors Map Description -

< Commander : You are to establish a defence grid and collect data
on the effectiveness of a new defensive weapon. An ambush has been
set up to test the concept in a real life situation. >

< Our scientists and engineers have been working on ways to create
an environment that is toxic to the Aliens. After Alien biopsies have
shown the extreme heavy metal concentrations in their blood; highly
charged ionized fields have been developed in the hopes of negatively
effecting the Alien physiology. It appears that subjecting the Aliens
to the intense electro-magnetic fields confuses them enough that
when the roads are replaced with open spaces, they are not able
to advance in a direct route to the cores. >

< Commander: There is an intense ionized field at the entrance of this
experimental installation that the Aliens must pass through. Collect
the data for the scientists, observe and assess the dis-orienting
effects of the ion field test, report back to High Command and, of
course, Save the Cores! >

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

IMPORTANT NOTE:
in order to truly experience the effect i was trying to create,
Please use the 'P' button to Turn OFF the pathing arrows first
thing, right at the start of playing this map. It will make this
MUCH MORE FUN !

- i tried to do something a little different here, it did not exactly
work the way i envisioned, the arrows that show the path the aliens
will walk takes away from the effect i was going for ...... if you turn
off the path arrows ( 'P' button ) it comes closer to giving the
appearance of confused or befuddled aliens ( it almost works )

- i set the achievement award levels ( gold, silver, etc. ) based on
my scores playing Elite level without using score boosts .... so they
should be easy to attain .... and still provide some challenge

- thanks to Everglades for tests and feedback

- if you find anything that i might have missed or messed up,
please let me know in the comments, so i can try to fix it

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Missions:

< story > :
......... 20 waves - easiest mission - scores not saved to leaderboard -
story leaderboard > :
......... 36 waves of assorted Aliens -
< super Story > :
......... 41 waves of assorted Aliens -
< grinder > :
......... 100 waves of Walkers - Boss last wave -
< super grinder > :
......... 100 waves of assorted Aliens -

enjoy!

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Map: NEWS By: razcle

NEWS

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Author: razcle
Map Name: NEWS
Intended Audience: forever free maps
Submitted On: 2020-09-29 11:44:48
Last Updated On: 2020-09-29 11:44:50

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Users have rated this map:
3 votes
- Authors Map Description -

< Commander : Attacks are from the North, the East, the West
and South. The Aliens are trying to collect the Cores from the
Crystal Compass, an asteroid in the stable zone. >
< It is another of those pointless installations (from a military
perspective), more a piece art than serving any useful function.
In the asteroids present orbit, North on the compass simply
denotes something that is blatantly obvious - the Sun's location.
It requires the high energy Cores, because it needs to constantly
adjust itself to keep the asteroid's solar orientation accurate.
The other compass points are useless in space, as a compass is
inherently a 2D device. >
< Commander : Do your best to keep the Cores safe. >

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

- my last couple maps have been focused on fun and were relatively
easy, this one is much more challenging ....

- there are missions that you will find easier, no cores lost
and there is a mission that you will be hard pressed to keep any
cores at all

- the 'story', 'story leaderboard' and the 'super grinder' have
spawn points to the N,E and W - and Aliens will exit to the South
- the 'story LB challenge' and the 'super X grinder' have spawns
and exits at all four compass points, they will test your choices
and your management skills

- the 'story LB challenge' mission is the hardest and has a wicked
last wave that will most likely see some cores lost, don't let them
all leave, keep as many as you can --- if you can keep all the cores
intact on this mission, please brag about it in the comments below
( it can be done )

- thanks to Everglades and TNTFTB for helping me get this ready
and to AceOpticsAU for proving the story LB challenge is do-able

everything seems to work fine .......
- if you find anything that i might have missed, please let me know
in the comments, so i can try to fix it

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Missions:
< story > :
......... 30 waves - easiest mission - scores not saved to leaderboard
......... 3 entrances from N,E and W - exit in S
< story leaderboard > :
......... 40 waves - 3 entrances from N,E and W - exit to S
< story LB challenge > :
......... 40 waves - 4 entrances/exits in the N, E, W and S
< super grinder > :
......... 101 waves - 3 entrances from N,E and W - exit to S
< super G challenge > :
......... 140 large waves - 4 entrances/exits in the N, E, W and S

enjoy!

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Map: the Octogon By: razcle

the Octogon

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Author: razcle
Map Name: the Octogon
Intended Audience: forever free maps
Submitted On: 2020-09-16 22:19:20
Last Updated On: 2020-09-16 22:19:21

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Users have rated this map:
2 votes
- Authors Map Description -

< Commander : The Aliens have established a solid foothold in
the Octogon and have access to its many paths. It is imperative
that you exterminate this infestation. Save the Cores! >

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

- wysiwyg ... - no transforms - no shuttle options
( however the Command Shuttle does offer useful map data )

- because this map has many possible/workable paths .... and the
potential for juggling that this map offers, it proved difficult to
balance ........ the maps focus had to be on fun and replay-ability ...
... i hope that was achieved ...

- i set the achievement award levels ( gold, silver, etc. ) based on
my scores playing Elite level without using score boosts .... so they
should be attainable .... and still provide some challenge

-the 2 challenge modes have NO missiles or meteors, BUT the
'story LB challenge' also has NO disruptors or score boosts
( the power boosts are allowed )

- an interesting challenge would be to use a different path for each
of the missions

- if you find anything that i might have missed or messed up,
please let me know in the comments, so i can try to fix it

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Missions:

< story > :
......... 30 waves - easiest mission - scores not saved to leaderboard
story leaderboard > :
......... 40 waves -
< story LB challenge > :
......... 41 waves - NO missiles or meteors- NO score boosts or disruptors
< super grinder > :
......... 100 large waves -
< super X grinder > :
......... 140 large waves -
< super X challenge > :
......... 150 large waves - NO missiles or meteors

enjoy!

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Map: Shore Nuff By: razcle

Shore Nuff

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Author: razcle
Map Name: Shore Nuff
Intended Audience: forever free maps
Submitted On: 2020-09-10 10:38:47
Last Updated On: 2020-09-10 10:38:49

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Users have rated this map:
5 votes
- Authors Map Description -

< Commander : A desalination plant is being attacked by the Aliens. There is a system of
passages within the structure that could complicate the situation. >
< Commander : Protect the Cores! >

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

- some of the missions will be easier than others, some will be a challenge
- the grinder mode can be quite fun ..... this one has Aliens spawning near the Cores,
that will carry the Cores towards the Aliens advancing from the other 6 spawn points
...... an interesting challenge!

- the path can be many shapes and sizes ........ but is crucial to success ..... and does effect
the map's timing ..... the map is tricky but can be almost easy with a good path

- i was the only tester, and sometimes i see what i want to see, rather than what is there
...... if you find anything that i have missed, please let me know in the comments below
- i have played this, using many different set ups and paths, and was able to keep all cores on
the map with several of the path options - while playing at the Elite difficulty level

......... everything seems to work fine .......

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This map has been beaten on Open @ the highest difficulty settings.
Gold has been achieved with all cores intact.
--- Open Elite --- Gold Medal --- No Cores Lost ---

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Modes:
< story > :
......... 20 waves - easiest mission - scores not saved to leaderboard
story A > :
......... 36 waves - 2 spawns close to the exits
< story B > :
......... 36 waves - 2 spawns closer to cores
< super Story > :
......... 45 large waves - 6 spawns
< grinder >
......... 102 waves - Boss last wave - 8 spawns - very challenging
< super grinder > :
......... 101 waves - 4 spawns
< super G challenge > :
......... 90 large waves - 6 spawns

enjoy!

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Map: DG1 Resurgence 02 razcle ized By: razcle

DG1-Resurgence-02 razcle-ized

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Author: razcle
Map Name: DG1-Resurgence-02 razcle-ized
Intended Audience: forever free maps
Submitted On: 2020-08-30 21:13:44
Last Updated On: 2020-08-30 21:13:46

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Users have rated this map:
6 votes
- Authors Map Description -

< Commander : A heritage site is under threat. The Aliens are targeting an old time battle ground, that has been cleaned up and being converted into a memorial site, complete with a museum and tourist trappings. Due to the nature and purpose of this site, any defensive installations you put up will be temporary and taken down once the threat is neutralized. A proper protective shield will be built around the entire historic battlefield and memorial buildings. >
< Commander : Protect the Memorial and the cores it contains. >

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- this is a re-make of a classic DG1 map ....... Heightened Confusion ..... Map 02 from the Resurgence
for DG2 ...... but it has already been done
http://www.dg2freemaps.com/map-dg1-resurgence-map-02-height-of-confusion-by-oatmeal25/

- so i did what Hollywood does to movie remakes ...... change it up, a bit, to keep it fresh ...... and add some special effects ........
- i recognize the risk of messing with a classic, some DG1 fans might think i crossed a line ........ if i have committed a cardinal sin or sacrilege ... i humbly apologize
- i did try to be true to the spirit of the original map - more or less, depending on the mission ......... however if you build too long a path, too soon, the Aliens will make an end-run

- the story, story leaderboard and super grinder missions are the closest to the original DG1 map
- the two challenge missions have raised/lowered tiles that effect the path possibilities

- everything seems to work fine ....... i hope i have the balances right
and the correct medal settings
- if you find anything that i might have missed, please let me know
in the comments, so i can try to fix it

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This map has been beaten on Open @ the highest difficulty settings.
Gold has been achieved with all cores intact.
--- Open Elite --- Gold Medal --- No Cores Lost ---

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Missions:
< story > :
......... 30 waves - easiest mission - scores not saved to leaderboard
story leaderboard > :
......... 36 waves -
< story LB challenge > :
......... 41 waves -
< grinder >
......... 100 waves - Boss last wave
< super grinder > :
......... 140 large waves -
< super G challenge > :
......... 150 large waves

enjoy!

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Map: CVIII By: razcle

CVIII

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Author: razcle
Map Name: CVIII
Intended Audience: forever free maps
Submitted On: 2020-08-23 20:18:10
Last Updated On: 2020-08-23 20:18:11

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Users have rated this map:
6 votes
- Authors Map Description -

< Commander : A hydrogen extraction facility on Titan is under attack. Although the atmosphere is primarily Nitrogen, the station gets the Hydrogen by separating it from the water of one of the subsurface oceans. This Alien threat to Titan's valuable gas resources must be dealt with promptly and efficiently. >
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

- this was to be my 108 th map upload ( hence the name ), but i could not get the super G challenge to work, i tried for weeks, and was going to put this map out without it ..... thanks to Suspiria the mode works and map is complete ....... it is now the 111th upload
- this map has different story missions - each story has a different spawn set up and hopefully gives the map more challenge and replay-ability
- the super G challenge has a couple early waves ( 5-7) that are very strong, they can be beaten on Elite without the Orbital Laser with the right setup, .... however a well timed Orbital shot will remove that challenge and get you on your way, ..... the rest of the mission offers the usual challenges ................
- the map, finally, seems to work well - both challenging and fun

- if there is any issues or problems that i missed , please let me know in the comments below, so i can try to fix it
- if anyone would like to help me with testing a map - by playing it through and sending me a couple screenshots ........ please send me a friend request on steam ........ I would very much appreciate it 🙂
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

a big Thank You to Suspiria, for helping me with the super G challenge testing and balancing,
this mission is included because of his help and input 🙂

This map has been beaten on Open @ the highest difficulty settings.
Gold has been achieved with all cores intact.
--- Open Elite --- Gold Medal --- No Cores Lost ---

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Modes:
< story > :
......... 30 waves - easiest mission - scores not saved to leaderboard
< story A lb > :
......... 40 waves - 4 spawn points
< story B lb > :
......... 40 waves - 2 spawn points
< story LB challenge > :
......... 40 waves - 6 spawn points
< grinder > :
......... 102 waves of Walkers - Boss last wave
< super grinder A > :
......... 101 waves - 4 spawn points
< super grinder B > :
......... 101 waves - 2 spawn points
< super G challenge > :
......... 140 large waves - 6 spawn points

enjoy!

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Map: Deimos Station By: razcle

Deimos Station

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Author: razcle
Map Name: Deimos Station
Intended Audience: forever free maps
Submitted On: 2020-08-16 13:25:32
Last Updated On: 2020-08-16 13:25:33

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Users have rated this map:
5 votes
- Authors Map Description -

< Commander : Deimos, the smaller and outermost of Mar's two natural satellites, is under an attack! It is a small rock that was named after one of Ares's (the Greek God of War) sons. Deimos represented the feelings of dread that befell those in the midst of battle and was considered the personification of terror in Greek mythology. >
< Commander: Your mission is to instill "dread" in the invading forces, and of course, protect the cores. >

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

- this map has 3 different stories - each story has a different spawn set up and hopefully gives the map more challenge and replay-ability

- i did the testing and balancing without any feedback, so ...... there could easily be issues or problems that i missed
- if you find anything , please let me know in the comments below, so i can try to fix it

- if anyone would like to help me with testing - by playing through a map and sending me a couple screenshots and their thoughts or critiques ............. I would very much appreciate it 🙂
--- please send me a friend request on steam ...

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This map has been beaten on Open @ the highest difficulty settings.
Gold has been achieved with all cores intact.
--- Open Elite --- Gold Medal --- No Cores Lost ---

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Modes:
< story > :
......... 30 waves - easiest mission - scores not saved to leaderboard
< story A lb > :
......... 37 waves -
< story B lb > :
......... 37 waves -
< story C lb > :
......... 37 waves -
< super grinder > :
......... 100 large waves -
< super X grinder > :
......... 140 large waves -

enjoy!

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Map: ACCCC By: razcle

ACCCC

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Author: razcle
Map Name: ACCCC
Intended Audience: forever free maps
Submitted On: 2020-08-04 17:08:16
Last Updated On: 2020-08-04 17:08:17

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Users have rated this map:
5 votes
- Authors Map Description -

< Commander : The Arthur C. Clarke Celestial College needs your assistance. The "Far-side Campus" of the lunar educational facility, cradled in the Pogson impact crater, is under attack! >
< It was named after the twentieth century author that brought us the Space Odyssey's and popularized the concept of the space elevators that now ring the Earth's equator. In 1983, the Arthur C. Clarke Foundation was established to promote the use of technology to improve quality of life. Centuries later, the foundation now has several colleges and research centers scattered through out the solar system. >
< Commander : Protect the cores, but do it with style! This will be a very visible operation. The News Syndicates will be all over it, but if done cleanly and efficiently it could be good for PR and increase the student recruitment numbers. >

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- some modes will have more of the map open or will have areas open up as the missions progress
- i tried to include missions for everyone: - an easier one, a challenging one , one with limited weapons, another with limited boosts
- i hope that i got everything right ...... i was the only tester and as far as i can tell every thing works ..... if not, please let me know in the comments and i will attempt to fix it

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This map has been beaten on Open @ the highest difficulty settings.
Gold has been achieved with all cores intact.
--- Open Elite --- Gold Medal --- No Cores Lost ---

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


Modes:
< story > :
......... 20 waves - easiest mission - scores not saved to leaderboard
< story leaderboard > :
......... 37 waves
< story LB challenge > :
......... 35 waves - No missiles - No meteors
< super Story >
......... 41 large waves - No disruptors - No score boosts
< super grinder > :
......... 100 waves
< super X grinder > :
......... 150 large waves - full map available

enjoy!

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Map: Up the Ying Yang By: razcle

Up the Ying Yang

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Author: razcle
Map Name: Up the Ying Yang
Intended Audience: forever free maps
Submitted On: 2020-07-27 17:15:56
Last Updated On: 2020-07-27 20:30:36

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Users have rated this map:
6 votes
- Authors Map Description -

< Commander : An secluded outpost, that is both isolated and vulnerable, is under attack! Defense was not a consideration in its construction. The architects design promotes their belief that balance is achieved by walking the line between opposing forces. You must have one foot in 'order', to have a stable, solid base and the other foot in 'chaos', to unleash the forces needed to successfully rain destruction down on the invaders . >
< Commander : Protect the Cores! >

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

- there is few choices to be made on this map
- there are additional, strategic tower emplacements that can be
raised in the Command Shuttle options,
- all missions have the Command Shuttle options
- the < super X reverse > starts out slow but picks up as cores
start racing towards the exit ...... remember ... the longer the cores
are out of the housing, the lower the score, so do not let them get far
- the grinder on this map is a work out!

- i was the only tester, i hope i got the balances right
- Gold was set by my scores on Open Elite without using score boosts
or orbital weapons, so should be achievable by using either, if needed
- everything seems to work fine, but it is easy to miss something,
so ....if you find anything that i have, please let me know in the
comments below, so i can try to fix it

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This map has been beaten on Open @ the highest difficulty settings.
Gold has been achieved with all cores intact.
--- Open Elite --- Gold Medal --- No Cores Lost ---

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Modes:
< story > :
......... 36 waves - easiest mission - scores not saved to leaderboard
< story leaderboard > :
......... 36 waves - same as story only aliens are slightly stronger
< grinder >
......... 102 waves - Boss last wave - it will challenge
< super grinder > :
......... 100 waves
< super G challenge > :
......... 140 large waves
< super X grinder > :
......... 150 large waves
< super X reverse > :
......... 150 large waves - cores will walk

enjoy the map 🙂
and remember .... things are not normal these days, so please ....
be smart, be safe and practice proper pandemic protocols

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Map: big buoy By: razcle

big buoy

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Author: razcle
Map Name: big buoy
Intended Audience: forever free maps
Submitted On: 2020-07-11 18:11:51
Last Updated On: 2020-07-11 18:11:53

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Users have rated this map:
4 votes
- Authors Map Description -

< Commander : A large buoy is at risk of losing it's cores. It is more a floating lighthouse platform, marking an a-toll, that is dangerously close to the shipping lanes. It also contains government offices, hospital, transport hub, tsunami warning and emergency response teams . >
< Commander : Protect this vital piece of infra-structure! >

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- there is choices to be made, a very long path is possible .... but at the risk
of encouraging lateral ( across path ) hand-offs
- Gold was set by my score without using score boosts, so should be achievable,
however, TNTFTB demonstrated to me the significant effects juggling can have
with the score, on this map ....... incredibly high scores are possible

- it has been tested by both TNTFTB and myself and
everything seems to work fine .......
- if you find anything that was missed in testing, please let me know
in the comments, so i can try to fix it
( Thank you TNTFTB, 🙂 for your eager assistance .. )
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This map has been beaten on Open @ the highest difficulty settings.
Gold has been achieved with all cores intact.
--- Open Elite --- Gold Medal --- No Cores Lost ---

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Modes:
< story > :
......... 30 waves - easiest mission - scores not saved to leaderboard
story leaderboard > :
......... 40 waves -
< story LB challenge > :
......... 40 waves - No missiles or meteors
< grinder >
......... 102 waves - Boss last wave
< super grinder > :
......... 101 large waves -
< super G challenge > :
......... 80 large waves - No disruptors - No score boosts
< super X grinder > :
......... 140 large waves -

enjoy!

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