All posts by razcle

Map: Ghost Ship By: razcle

Ghost Ship

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Author: razcle
Map Name: Ghost Ship
Intended Audience: forever free maps
Submitted On: 2019-08-17 19:24:32
Last Updated On: 2019-08-18 14:00:11

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Users have rated this map:
2 votes
- Authors Map Description -

< Commander : a diplomatic courier ship is under attack, it has been damaged by an impact with space debris and is limping back to the Mars orbiting repair yards on 1/4 power. The Aliens are aware of its vulnerability and are attempting a raid. Stop them! >
< This is a high speed space craft designed for more than diplomatic excursions. It is equipped with full stealth and espionage capabilities as well as hidden defensive features. It is imperative that no aliens leave the vessel, its hidden capabilities must remain secret. >

~~~~~~~~~~~~~~~~~~~~~~~
- i think this map will give you good entertainment ..... it is not easy, but is do-able
- this map has defensive upgrades that can be bought from the command shuttle
- the story and story leaderboard missions are the same script, the only difference is that the story leaderboard allows scores to be saved and you to see how well you've done compared to other players
- it has been completed successfully on Open Elite - gold achieved and all cores retained
~~~~~~~~~~~~~~~~~~~~~~~
- thank you
AceOpticsAU ( aka ACE® ) for all the many hours of testing
Grimlar for helping with renaming files

~~~~~~~~~~~~~~~~~~~~~~~
Modes for this Map

story:
.... 40 waves of assorted aliens with pods
story leaderboard:
.... 40 waves of assorted aliens with pods - score is saved to leaderboard
grinder:
.... 102 waves of walkers - with a Boss last wave
super grinder:
.... 90 large custom waves of assorted aliens

enjoy!

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Map: Squirrelly Cue By: razcle

Squirrelly Cue

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Author: razcle
Map Name: Squirrelly Cue
Intended Audience: forever free maps
Submitted On: 2019-08-09 15:54:22
Last Updated On: 2019-08-09 15:54:23

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Users have rated this map:
4 votes
- Authors Map Description -

< Commander : An old compound on the moon is being attacked. It is mostly abandoned, but remains stocked with Cores in case the owner, (a mega successful and eccentric asteroid prospector and suspected smuggler/money launderer) has the desire to visit. The facility has no functional purpose and is expensive to maintain - a superfluous and decadent display of the squandering of resources. High Command would shut this "white elephant" down, rather than waste any more resources - but this SOB is well-connected. >
< Commander : Be quick and frugal, save as many of the resources as possible for 'where and when' they will be truly needed. Good Luck! >

~~~~~~~~~~~~~~~~~~~~~~~
- i started this map without an idea or plan, just started putting stuff down ...... it grew into a fun map .... no tricks, no path options, wysiwyg ......
- the story and story leaderboard missions are the same, the only difference is that the story leaderboard allows scores to be saved and you to see how well you've done compared to other players
- the -story lb challenge- is a different script than the other story missions and will test you 🙂
- it has been completed successfully on Open Elite - gold achieved and all cores retained
~~~~~~~~~~~~~~~~~~~~~~~
- thank you AceOpticsAU ( aka ACE® ) for all the many hours of testing

~~~~~~~~~~~~~~~~~~~~~~~

Modes for this Map

story:
......... 37 waves of assorted aliens
story leaderboard:
......... 37 waves of assorted aliens
......... score is saved to leaderboard
story lb challenge:
......... no missile or meteor towers
......... 37 waves of various aliens
grinder:
......... 100 waves of walkers - with a Boss last wave
super grinder:
......... 100 large custom waves of assorted aliens
super X grinder:
......... 145 large custom waves of assorted aliens

enjoy!

squirrel_4.jpgsquirrel_1.jpgsquirrel_2.jpgsquirrel_3.jpg

Map: Hadfield Art Center By: razcle

Hadfield Art Center

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Author: razcle
Map Name: Hadfield Art Center
Intended Audience: forever free maps
Submitted On: 2019-07-28 20:18:51
Last Updated On: 2019-07-28 20:18:53

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Users have rated this map:
4 votes
- Authors Map Description -

< Commander : The Hadfield Art Center is being threatened. Aliens are targetting this famous auditorium and gallery nestled in a Martian crater. It was named after Chris Hadfield, the Commander known for performing the first concert from space, " A Space Oddity " by David Bowie, back in the early 21st century. It will be a difficult task, to defend this civilian facility, as it was designed for easy access and to accommodate large crowds with many landing pads for shuttles and pods. >
< Commander : Take care of this matter quickly, efficiently and quietly as possible. Any skirmish this close to main stream society presents a slew of PR problems. High Command has provided a short window of time for you to operate as ruthlessly as needed without fear of public backlash, but they cannot keep that sector under quarantine for long. >

~~~~~~~~~~~~~~~~~~~~~~~
- this map is hard, it was designed to be very difficult, it will challenge
- it has been completed successfully on Open Elite - gold achieved and all cores retained
~~~~~~~~~~~~~~~~~~~~~~~
- thank you AceOpticsAU ( aka ACE® ) for all the many hours of testing

~~~~~~~~~~~~~~~~~~~~~~~

Modes for this Map
story:
......... 40 waves of assorted aliens - with Pods
......... score is not saved, this mode is more for practice, and to try out different paths
......... 5 spawn points - 8 landing pads
story leaderboard:
......... 40 waves of assorted aliens - with Pods
......... score is saved to leaderboard
......... 5 spawn points - 8 landing pads
grinder:
......... 102 waves of walkers - with a Boss last wave
......... 9 spawn points
super grinder:
......... 90 large custom waves of assorted aliens - with Pods
......... 5 spawn points - 8 landing pads

enjoy!

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Map: Deja Vu By: razcle

Deja Vu

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Author: razcle
Map Name: Deja Vu
Intended Audience: forever free maps
Submitted On: 2019-07-15 14:39:29
Last Updated On: 2019-07-15 14:39:30

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Users have rated this map:
5 votes
- Authors Map Description -

< Commander : Do you get the feeling that we've been here before? The aliens are attacking a new heavy transport ship, the freighter is fresh out from the Mars Orbiting Fabrication Facility on its way to be outfitted with a defensive grid. We are forced to respond immediately and set up a grid, even if it is temporary. High Command is curious ( IF you are successful ) to see the differences, if any, between your grid and the one the military architects and specialists blue-printed for this ship model. Show 'em your stuff Commander. >
~~~~~~~~~~~~~~~~~~~~~~~
- this map may look very similar to several of my maps ... it is ... another space barge, circle the wagons, type of map
- it isn't the same and won't play the same, it offers new scripts, different challenges and will keep you on your toes
- different paths and set-ups are possible, you will want to find a good one
- because this map has a focus on distance weapons, i provided an extra mode ( story lb challenge ) that denies use of the 2 most effective long distance weapons
~~~~~~~~~~~~~~~~~~~~~~~
- thank you AceOpticsAU ( aka ACE® ) for all the many hours of testing
- it has been completed successfully on Open Elite - gold achieved and all cores retained
- WARNING the super grinder is very difficult on Open Elite, but it can be done with all the cores kept on the map
~~~~~~~~~~~~~~~~~~~~~~~

Modes for this Map
story:
......... 36 waves of assorted aliens - with Pods
......... score is not saved, this mode is more for practice, and to try out different paths
story leaderboard:
......... 36 waves of assorted aliens - with Pods
......... score is saved to the leaderboard
story lb challenge:
......... the same script as above
......... some long distant weapons are absent ( no missile or meteor towers)
grinder:
......... 100 waves of walkers - with a wicked Boss last wave
super grinder:
......... 90 large custom waves of assorted aliens - with Pods


enjoy!

deja-vu_1.jpgdeja-vu_2.jpgdeja-vu_3.jpgdeja-vu_4.jpg

Map: Checkers By: razcle

Checkers

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Author: razcle
Map Name: Checkers
Intended Audience: forever free maps
Submitted On: 2019-07-06 18:43:25
Last Updated On: 2019-07-06 18:43:26

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Users have rated this map:
6 votes
- Authors Map Description -

< Commander : An asteroid in the Belt is the next target of the maurading aliens. Simply put, Commander, get there, get it on, and get out. Deny, Delay and Destroy! High Command will take over after the skirmish to make permanent your Defensive emplacements. >
~~~~~~~~~~~~~~~~~~~~~~~

"Challenge me. Treat me like a game of checkers and play me. That's all I'm asking, just play me. Treat me like Sega and play me." ....... Shaquille O'Neal
~~~~~~~~~~~~~~~~~~~~~~~

- this was a quick, simple, fun map to make,
- many different paths and set-ups are possible but only 1/2 of the map can be built on
- thank you AceOpticsAU ( aka OCD, aka ACE® ) for testing
- it has been tested on Open Elite - gold achieved and all cores retained
~~~~~~~~~~~~~~~~~~~~~~~

Modes for this Map
story:
......... 36 waves of assorted aliens - with Pods
......... score is not saved, this mode is more for practice, and to try out different paths
story leaderboard:
......... 36 waves of assorted aliens - with Pods
......... score is saved to leaderboard
grinder:
......... 100 waves of walkers - with a wicked Boss last wave
super grinder:
......... 100 large custom waves of assorted aliens - with Pods
super X grinder:
......... 150 large custom waves of assorted aliens - with Pods

enjoy!

checkers1.jpgcheckers2.jpgcheckers3.jpgcheckers4.jpg

Map: Punch Card 2 By: razcle

Punch Card 2

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Author: razcle
Map Name: Punch Card 2
Intended Audience: forever free maps
Submitted On: 2019-07-01 15:11:13
Last Updated On: 2019-07-01 15:11:15

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Users have rated this map:
6 votes
- Authors Map Description -

< Commander : The aliens have chosen a remote REF ( Resource Extraction Facility ) as the site of their next raid. Exterminate the vermin before they abscond with the cores. >
~~~~~~~~~~~~~~~~~~~~~~~
- the first "punch card" * map proved popular so i made this similar map to it
- this is a simple fun map, but still offers a challenge
- many different paths and set-ups are possible
- it has been tested on Open Elite - gold achieved and all cores retained
- thank you AceOpticsAU ( aka OCD, aka ACE® ) for testing

* http://www.dg2freemaps.com/map-punch-card-by-razcle/
~~~~~~~~~~~~~~~~~~~~~~~
Modes for this Map
story:
----- 37 waves of assorted aliens - with Pods
----- score is not saved, for practice, and to try out different paths
story leader board:
----- 37 waves of assorted aliens - with Pods
----- score is saved to leader board
grinder:
----- 101 waves of walkers
----- wicked Boss last wave
super grinder:
----- 101 waves of assorted aliens
----- with Pods
super X grinder:
----- 140 large waves of assorted aliens
----- with Pods

Happy Canada Day!
enjoy!

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Map: FIFA Foh Fum By: razcle

FIFA Foh Fum

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Author: razcle
Map Name: FIFA Foh Fum
Intended Audience: forever free maps
Submitted On: 2019-06-05 00:41:11
Last Updated On: 2019-06-05 00:41:12

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Users have rated this map:
5 votes
- Authors Map Description -

< Commander : The aliens are not playing around, they are aiming straight at the goal and are determined to core! Remember the 3 D's of Defense- deny, delay, and destroy. Be careful Commander this pitch has no rules, no refs, no red cards. >
~~~~~~~~~~~~~~~~~~~~~~~
"If they never score, we can’t lose." - Christie Pearce
( 3-time Olympic gold medalist, and 2-time FIFA Women's World Cup champion. )
~~~~~~~~~~~~~~~~~~~~~~~
Another fun map that will provide a challenge.
ACE® came up with the idea for this map and kicked it my way ....... after dribbling it around a bit we came up with this ............ then i passed it back to be tested
- it has been tested and beaten (no cores lost) in Open Elite - ( thank you ACE® and McB )

Unfortunately the map file size is large and could pose problems if you exit early with lots of aliens on the map and then try to load the saved game later ......... i suggest giving time to play the modes straight through to the end.
~~~~~~~~~~~~~~~~~~~~~~~
Modes
- story: .................................... - 36 waves of assorted aliens - with pods - for practice, and to try out different paths
- story leaderboard: ........ - 36 waves of assorted aliens - with pods - score is saved to leaderboard
- grinder: ............................... - 100 waves of walkers with boss last wave
- super grinder: .................. - 100 waves of assorted aliens - with pods
- super X grinder: .............. - 145 large waves of assorted aliens -no pods

enjoy!

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Map: Pinball Wizard By: razcle

Pinball Wizard

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Author: razcle
Map Name: Pinball Wizard
Intended Audience: forever free maps
Submitted On: 2019-05-16 19:19:58
Last Updated On: 2019-05-16 19:19:59

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Users have rated this map:
5 votes
- Authors Map Description -

He stands like a statue, Becomes part of the machine
Feeling all the bumpers, Always playing clean
He plays by intuition, The digit counters fall
That deaf dumb and blind kid
Sure plays a mean pin ball!
(from the rock opera "Tommy" by the Who)
~~~~~~~~~~~~~~~~~~~~~~~~~~

This map was fun to make. It was a team effort.
- ACE® came up with the idea, suggested and tested
- Grimlar provided the Heavy10 and the transform events the map uses ( the icing on this cake )

~~~~ Thank you, both, for your valuable contributions. Thank you to McB for testing this on a low end computer ~~~~ 🙂

The map is challenging but not overly so ...... as the challenge in pinball is to achieve the highest score.
If you must leave the map midstream in a game, save it between the waves when there is few aliens on the map ( the map file size is flirting with the upper limit ).
After playing it a few times, i found it gave great DG2 game play ( lots of aliens and towers ) .......... but didn't have the feel of a pinball table. So, i made the 2 silverball modes to try to get closer to the pinball feeling. The waves are longer, the aliens are stronger but there is less aliens on the map at one time. There is also less resources to work with.

~~~~~~~~~~~~~~~~~~~~~~~~~~
modes
- story: ............................ - 30 waves for practice, and to try out paths, scores not saved
- story leaderboard:... - 30 waves of assorted aliens, same as above only scores are saved to the leader board
- grinder: ...................... - 100 waves of walkers with boss last wave
- silverball: .................... - fewer waves, fewer aliens and resources - 10 waves of Rumblers with Juggs, Turtles and Crashers
- super grinder: ........... -100 large waves of assorted aliens
- super silverball: ....... - fewer waves, aliens, and resources - 30 waves of Rumblers with Juggs, Turtles and Crashers
- Heavy10: .................... - 10 very large waves of mixed aliens - bigger and badder than the usual super grinder

enjoy!

wizard_4.jpgwizard_3.jpgwizard_2.jpgwizard_1.jpg

Map: what the H By: razcle

what the H

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Author: razcle
Map Name: what the H
Intended Audience: forever free maps
Submitted On: 2019-05-06 13:01:35
Last Updated On: 2019-05-06 13:01:36

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Users have rated this map:
6 votes
- Authors Map Description -

< Commander: An "H" Class space tug is threatened. These tugs are part of the Inner Planets Protective Umbrella. They are designed to quickly approach inbound objects; comets, asteroids, what-ever, that have potentially disasterous trajectories. Through controlled impact and sustained thrust they are designed to nudge the incoming menace to a bearing that negates the threat. The Aliens are after the Super-Enriched Cores that power the massive thrusters. Stop them! >

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
it is May .... time for spring cleaning ..... this is the last of the finished maps i had hanging around - enjoy!
...... it has also been a year since i retired from work and started making maps to keep busy ....... i still enjoy making and sharing them,

- a large part of that is due to the help and problem solving skills of Grimlar ...... his knowledge and gentle guidance has taught and lead me through the frustrating aspects of DG2Architect ....... Thank you Grimlar 🙂

- the SG on this map is very challenging ..... but the right path and tower choice will prevail
- this map ( as usual ) has been beaten on Open Elite - Gold achieved and all Cores retained

( Thank You ACE® - for all the hours of testing you have done for me over the past year and all you have taught me. I have bombarded you with a constant onslaught of maps to test and you have eagerly approached each task with enthusiasm, even though some maps had 7 or 8 versions before the modes were all ironed out. )

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Modes
story : .......................................................... 36 waves - of mixed aliens with pods - scores not saved
story leader board : ........................... 36 waves - of mixed aliens with pods - scores saved to leader board
grinder : ..................................................... 100 waves of Walkers with a Boss last wave
super grinder : ....................................... 100 waves of mixed aliens - with pods
super X grinder : .................................. 145 large waves of mixed aliens - with pods

enjoy!

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Map: Sideslip By: razcle

Sideslip

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Author: razcle
Map Name: Sideslip
Intended Audience: forever free maps
Submitted On: 2019-05-05 01:17:58
Last Updated On: 2019-05-05 01:17:59

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Users have rated this map:
4 votes
- Authors Map Description -

< Commander: Another new platform has left the 'Fabrication yards' and is waiting to have it's defensive grid established. The Aliens must think they can get in and get out before it is built,because they are on their way. Get there first! >
< Commander, Beware! This batch of Aliens have been behaving unpredictably, even seriously breaking the Rules of Engagement. >

~~~~~~~~~~~~~~~~~~~~~~~
- this is a fun map, it purposely encourages the aliens to break the law, particularly on the sXg
- it is intentional and done purely in the spirit of play
- it has been tested and beaten (no cores lost) in Open Elite - ( thank you ACE® )
~~~~~~~~~~~~~~~~~~~~~~~
Modes
- story: ..................................... - 36 waves of assorted aliens - for practice, and to try out different paths
- story leaderboard: ........... - 36 waves of assorted aliens - score is saved to leaderboard
- grinder: ................................. - 100 waves of walkers with boss last wave
- super grinder: ..................... - 100 waves of assorted aliens - no pods
- super X grinder: ................. - 145 large waves of assorted aliens -no pods

enjoy!

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